Making the Application
The application was designed to handle up to 36 students across 10 iPads; the average number of students was 18. To accommodate different team sizes the experience was broken into a series of short activities, keeping students engaged and promoting conversations between students. The application style took on a futuristic look and feel--think Minority Report. We pushed the style further by utilizing 3D graphics, animations, and touch-gestures during activities. The interaction design was